Systems Architecture
Architecture design and review, system decomposition, scalability, reliability, technology selection, modernization, and technical risk assessment.
CREAT3D Productions
Systems architecture, technical leadership, and software development for game studios and technology businesses—from interactive products and online services to backend platforms, mobile applications, integrations, and operational software.
Senior technical direction combined with hands-on delivery.
Architecture design and review, system decomposition, scalability, reliability, technology selection, modernization, and technical risk assessment.
Game and engine architecture, tools, online systems, backend services, content pipelines, performance, and cross-platform technical production.
APIs, services, data systems, integrations, sales and logistics software, automation, partner tooling, and operational infrastructure.
Company-wide technology planning, project supervision, engineering coordination, architecture documentation, vendor evaluation, and long-term platform stewardship.
Current engagement
CREAT3D Productions is retained by Adam Poots Games to provide technical leadership across its software ecosystem.
Technical supervision and hands-on development spanning architecture, connected services, production planning, integrations, maintenance, and the long-term evolution of the digital product.
Architecture, development, integration, operation, and maintenance of software supporting logistics, sales, internal workflows, partner systems, data movement, and connected digital products.
Additional client work and earlier projects are disclosed selectively where they add useful technical context and where confidentiality permits.
Speaking & knowledge sharing
CREAT3D has been invited by technology institutions and industry events to deliver lectures, workshops, and guest sessions on game design, game development, computer vision, interactive systems, and software engineering.
About CREAT3D
CREAT3D Productions is the technology practice of systems architect and software engineer Nick Tziamihas. The company specializes in technically demanding software where architecture, implementation, operations, and business context must remain aligned.
Nick has worked in video game development since 2009 and has been a member of the Toptal Network since 2019. His work extends beyond interactive products to backend platforms, mobile applications, internal business systems, logistics, sales infrastructure, and third-party integrations.
View the Toptal profile
Professional affiliation
Providing systems architecture and software-engineering services through a global professional network.
Contact
Describe the product, system, or engineering problem you are working on. Initial inquiries are reviewed directly and treated as confidential.